top of page

Atlas Rush – Board Game Review

1 minute ago
4 min read

Type of Game: Sci-Fi Strategy, Dice Rolling, Resource Management, Area Control

Number of Players: 1–4

Designer: Chris Andrea Nash and Erinn Webb

Artist: Chris Andrea Nash

Publisher: B+Up Games


This copy of Atlas Rush was provided as a prototype copy from the publisher, B+Up Games.


Something about a game that lets you explore the solar system, gather resources, and compete to control the galaxy through missions is exciting. Atlas Rush from B+Up Games takes that familiar sci-fi premise and turns it into a strategic race across real-world locations in our solar system. With dice, resource management, and competing factions, players must make the most of their turns while working toward a common goal: navigating the system to achieve missions before other factions.


What makes Atlas Rush particularly interesting is the print-and-play format. Rather than requiring a large box full of components, the game aims to deliver a strategic space adventure with a printer, a marker for each player, and two standard six-sided dice.


Concept and Gameplay


At its core, Atlas Rush is a race for control of the solar system. Designed for one to four players, the game puts players in command of competing factions, each starting in a different sector and looking to expand its influence across the stars.


The central gameplay revolves around traveling between worlds, collecting resources, and deciding how best to use them. Those resources can help modify dice rolls, establish settlements, and give players the advantages they need to outmaneuver their opponents. Every decision contributes toward building an advantage in the race to activate the planets for their resources. As you complete missions, build stations on planets, and collect resources, you will gain points in hopes you have the most at the end of the game to win.



One of the most appealing aspects of this design is the relationship between dice and resource management. Dice introduce an element of uncertainty, while collected resources give players ways to influence their results. This creates an interesting strategic question: should you focus on improving your immediate position, invest in settlements, or work toward a larger objective that could potentially get you more points?


Players also have missions to consider. These objectives reward achievements such as capturing sets of worlds, collecting elements, or supercharging dice rolls. Because players are competing to complete objectives and earn victory points, keeping an eye on your opponents' progress is just as important as developing your own strategy.


The four factions — Terrans, the Mainframe, Rebels, and Pirates — provide the foundation for the game's competing sides. Each faction begins in its own sector, setting the stage for a contest over worlds and trade routes.


Components


I'll preface this section based on the fact that the copy that I received is a prototype, and not the final version of what you will receive when the game is fully funded.


One of the biggest selling points of Atlas Rush is its print-and-play format. According to B+Up Games, the base game requires only printed materials, one marker per player, and two six-sided dice.


This approach makes the game particularly appealing to players who enjoy building their own gaming experiences. Print-and-play games can also be a great option for gamers looking to expand their collection without committing to another large box on the shelf.


The game's presentation centers on its science-fiction setting, with four factions competing across the solar system and missions that provide clear goals to pursue. For players who enjoy space exploration and futuristic conflicts, that theme offers a familiar foundation for strategic competition.


The publisher also highlights an accompanying mobile-friendly browser game that supports local multiplayer on a single device. This provides another potential way to experience Atlas Rush, particularly for players who want to try it out or play while away from their usual gaming setup.


Expanding the Universe


Beyond the base game, Atlas Rush also has an announced Alpha Centauri expansion. Set in the nearby three-sun system, the expansion incorporates references to more than a dozen science-fiction books, franchises, and games.


Expansion Side of the Board
Expansion Side of the Board

The expansion is designed for faster sessions of approximately 30–45 minutes and is optimized for three-player games. For science-fiction fans, those references could provide an additional layer of enjoyment, while the focus on quicker play offers another way to approach the experience. The idea of expanding beyond our solar system also fits naturally with the game's setting.


Final Thoughts


Atlas Rush has an appealing foundation for a strategic science-fiction game. Combining dice manipulation, resource management, settlement building, and competing objectives gives players several ways to approach the race for control of the solar system. One of my favorite aspects is the dice manipulation, which gives players a way to manage poor rolls rather than simply accepting whatever luck throws their way. Having options to work around an unfavorable roll makes resource management feel even more important and gives players more control over their decisions.


I also enjoyed the solo mode, which offers a way to explore the game and its systems on your own. However, I think Atlas Rush really shines as a multiplayer experience. With two to four players competing for resources and working toward the missions, I can see the race for control of the solar system becoming much more exciting as players try to stay ahead of one another. While the solo mode is a nice addition, I would personally recommend playing with at least one other person to get the most out of the experience.


It's worth mentioning that Atlas Rush is still a prototype, so some elements may change before the final product is released. Even with that in mind, I'm super excited to see where the game goes from here. The combination of dice manipulation, resource management, and a science-fiction setting has already given me plenty to enjoy, and I'm looking forward to seeing how the experience develops as B-Up Games moves toward the finished game.


For fans of sci-fi settings, dice-based strategy, and resource management, Atlas Rush is a game worth keeping an eye on as it approaches Kickstarter. There's a lot of potential here, and I'm excited to see the final version bring everything together. If the finished product builds on the foundation of this prototype, I think Atlas Rush could be a fun addition to the collection of anyone looking for a strategic race across the stars.


Follow the Kickstarter today to learn more about Atlas Rush!


_______________________________________________________________

 

Like what you've just read? Help us keep the Yeti Cave warm! Comic Book Yeti has a Patreon page for anyone who wants to contribute: patreon.com/CryptidCreatorCornerPod

  • Youtube
  • Patreon
  • Bluesky_Logo.svg

©2026 The Comic Book Yeti

bottom of page