2000 AD Prog 2466 Review
- Bobby Campbell

- 5 hours ago
- 3 min read
Publisher: Rebellion Developments
Release date: January 21, 2026
Cover Artist: Cliff Robinson
Cover Colorist: Dylan Teague

Continuing my exploration of 2000 AD as a new reader with another pulse pounding prog! Familiarizing myself with the world of 2000 AD is taking me back to my formative comics reading days. That feeling of discovery as you start to parse the continuity, jargon, and visual language of a new-to-you comic universe. So far, the neologistic expletives are my favorite part :)))
Now let’s get to the drokking point!
JUDGE DREDD // DEATH OF A JUDGE - PART THREE
Writer: John Wagner
Artist: Mike Perkins
Colorist: Chris Blythe
Letterer: Annie Parkhouse

Conspiracy and paranoia permeate the aftermath of an explosion that has severely injured Judge Dredd, leaving him in a perilous and vulnerable state.
Dredd is assisted through his recovery by a loyal Mechanismo robot Judge called Ronald, who makes the case for his individuality by explaining that he learns from experience, hoping to learn from Dredd how to be a better judge.
Foreboding foreshadowing looms large over this riveting exchange, giving a clue to the resolution of the titular mystery.
I am staying tuned!
HERNE & SHUCK // POWER TRIP - PART FOUR
Writer: David Barnett
Artist: Lee Milmore
Colorist: Gary Caldwell
Letterer: Annie Parkhouse

The seamless integration of modernity and folklore is really compelling, the world easily includes both nature deities and podcasters, and maintains a verisimilitude not too dissimilar from our increasingly odd real world!
Herne the Hunter’s ontological odyssey continues in earnest, as a mortal man trying to prove himself the God of the Hunt, who also has a deep mythic and literary history here in the real world.
We’re working well on many levels here!
FUTURE SHOCKS // THE STATE OF NOSTALGIA
Writer: Ned Hartley
Artist: Steve Roberts
Letterer: Simon Bowland

I can’t say enough great things about Steve Roberts’ beautiful art! The delicate hand-ruled lines, vibrant happy colors, fully realized authentic environments, and distinctly expressive characters! I loved every panel. This may seem an odd comparison, because stylistically they are very distinct, but the overall vibe reminded me of Hergé.
Ned Hartley takes full advantage of this warm and comfortable art style in crafting a tale set in that most dangerous state of Nostalgia.
The narrative seemed to be cuing up a full circle twist ending, but unless I missed some connective tissue, drives us off a cliff instead!
Well worth pondering.
AZIMUTH // CORNERED - PART THREE
Writer: Dan Abnett
Artist: Tazio Bettin
Colorist: Matt Soffe
Letterer: Rob Steen

As expected, the labyrinthian tale becomes more clear as you progress through the maze, with no shortage of innovative tricks and creative manifestations of abstract ideas.
The panel layout on the first page is one of the most inventive AND successful designs I’ve seen in recent memory.
And, again, as a new reader, I was delighted to discover that we’re firmly set in the world of Judge Dredd.
THE DISCARDED // PART FOUR
Writer: Peter Milligan
Artist: Kieran McKeown
Colorist: Jim Boswell
Letterer: Simon Bowland

Cyber prophets of the Junk Gods herald the birth of a new age from the detritus of society, “inhale ye of the holy flatulence!” The absurdity is deadly serious, in an era beyond satire, the surreal has to start biting, and The Discarded does indeed have teeth.
Milligan and McKeown have masterfully crafted this ultimate wasteland, but special shoutout to colorist Jim Boswell, who’s desaturated, often almost monochromatic, color palette absolutely sells the bleak worldview. Also, by muting the baseline colors he leaves space on the spectrum for dramatic intrusions of energy. When the divine fart is ripped it is unmistakable!
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