ÄGA AND THE WYRM
Cartoonist: Annemarie Rogers
WHAT IS IT?
A story of the burdens our parents pass onto us, and how we can map out our own futures.
The story brought forth in Äga And The Wyrm is a classic one of revenge, role in a clan/village/society, and the problems our parents/ancestors pass down.
WHAT’S IT ABOUT?
Äga sets out from her village to slay the beast that killed her mother. But, once this task is complete she will take over her mother's duty as the hunter of the clan. Once she makes her way to the beast's den she must ask her clan's gods for their blessing.
Come face-to-face with said gods, they smell the fear that adorns her scent. Yet, it's not the monster that killed her mother that she fears (The Wyrm). Nay, it's the fear of returning to a village she feels isn't home anymore. The fear of living the life of a pawn, never having a choice of her actions. Yet the gods tell her she does have a choice. And so Äga must make a decision.
But what will it be?
At times, Äga And The Wyrm doesn't contain much story or dialogue, but this helps drive the story, with Rogers only focusing on words that push the story forward, never wasting dialogue.
It has a great message of mapping out your own future. Take the path you want in your hands and grasp it!
Rogers's art is simple and vastly easy to follow. (I say this in the most respectful manner.) It's simple, yet elegantly beautiful in its execution.
Rogers doesn't use any color, instead sticking with black and white. For the story being told, it works visually well.
The dialogue fonts are legible! That may sound like an odd thing to read, but when reading a comic on your phone/tablet/PC, if the fonts or bubbles are smaller, it can be much harder to read. In Äga And The Wyrm, Rogers makes the font for dialogue bigger than usual. Yay being able to read stuff clearly!
Endings like this one are so fun, making you reread the story, hyper-analyzing everything that has transpired.
Memorable Quote: "You make your own future. It lies not in the hands of the old women of your clan, or in the grasping claws of the wyrm, or controlled by our divine whims. You make your own future." – The Gods
WHAT DOESN’T WORK?
As much as I love endings like the one in this comic, I also hate them! Crazy huh? Without spoiling anything, we'll just say I know endings like these can be polarizing in one-and-done stories.
It seems Äga And The Wyrm takes its worldbuilding inspiration from Norse Mythology. Sadly, it never delves into much of the lore, which would've been nice. This doesn't take away from how great the comic is, but could've added to the amazing read.
There are a few panels that have a bit too many dialogue boxes that end up covering or taking away impact from the art and making the page feel cluttered.
WHY SHOULD I READ IT?
Äga And The Wyrm is a quick, 30-page read that makes you think about how you, yourself, control your destiny. Instead of being an ongoing story, it's one you can easily pick up, read, reread, then reread again!
Plus, it's always fun directly supporting a self-published creator!
WHAT SHOULD I READ NEXT?
If you like the writing:
Head Lopper by Andrew MacLean
Eternal by Ryan K. Lindsay & Eric Zawadzki
The Last Scarecrow by Aaron Losty, Becca Carey
If you like the art:
Lumberjanes 57-64 by Kat Leyh, Shannon Watters, Annemarie Rogers, Maarta Laiho
Lumberjanes, Vol. 1 by Noelle Stevenson, Grace Ellis, Brooke Allen
Brave Chef Brianna by Sam Sykes, Selina Espiritu
ABOUT THE CREATOR
Annemarie Rogers – Cartoonist
Multitalented: Did every aspect of the book herself
Drew 8 issues of Lumberjanes
New Face: It seems Lumberjanes was some of Rogers' only other comic book related work. As most of her work is illustrations/posters
HOW DO I BUY IT?
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All Annemarie Rogers characters and the distinctive likeness(es) thereof are trademarks of and copyright Anemarie Rogers or their respective owners. ALL RIGHTS RESERVED