I am thrilled to be hosting a spot on the THE QUELLING by C.L. Lauder Blog Tour hosted by Rockstar Book Tours. Check out my post and make sure to enter the giveaway!
About The Book:
Title: THE QUELLING
Author: C.L. Lauder
Pub. Date: January 16, 2024
Publisher: River Grove Books
Formats: Paperback, eBook
Pages: 362
Find it: Goodreads, https://books2read.com/THEQUELLING
When you’re Stained, patches of skin glisten like liquid starlight, and sooner or later, his creatures find you.
When Kyjta accidentally brands herself with an alien fluid while plotting revenge, she knows her fate is sealed. As one of the Stained, her markings glisten star-bright, and the creatures sent by the Rhemans to scavenge for bodies will have no trouble finding her.
One night, while sheltering during a raid, Kyjta forms an unexpected pact with a Rheman rebel to protect a young girl, Calipsie, who’s fallen into her care. Days later, when Calipsie is taken, Kyjta abandons precaution to go after her. Facing impossible odds and allied by a Rheman she’s not sure she can trust, Kyjta must not only rescue Calipsie, but also face the Rheman overlord who’s taken a disturbing interest in her.
Watch the Trailer
EXCERPT
1
KYJTA
It’s cold down here. Cold and miserable, and I wish I hadn’t come.
But wishes are like curses, as my mother used to say. I should have asked her what she meant. I thought we’d have time. I was wrong. There’s a girl nearby. She’s not the only one; about a hundred of us are crammed into this dank, subterranean space, but she’s the one who has my attention. She’s small and thin. Silently crying. I could probably touch her shoulder if I stretched out my hand. By now, Helacth’s ghoragalls must be circling. Hideous, winged creatures with shards of bone protruding from their moulting black feathers, and long limbs perfect for snatching up anyone left wandering around in the dark. I’m sure she’s scared. She has no family. None that I can see, anyway. I could put an arm around her and warm her scrawny arms. I could rub the chill out of her bare legs. She isn’t dressed for the cold stone floor. I lean my head against the wall and do my best to ignore the painful jut of an old man’s hip bone in my side. How long until morning? It’s impossible to tell. Some people are sleeping, gently snoring. The young girl must be tired but has nowhere to put her head. I could offer her my leg, but it’s not my way.
The walls are hypnotic, not your typical cellar walls. They’ve been strung with zionate; the ceiling too. The delicate threads overlay each other in a crazed, haphazard pattern that shimmers in the lamplight. The protective canopy makes us invisible to Helacth’s ghoragalls. Not us, exactly, but our Stains: glimmering silver-gold markings that brand the lot of us. The Rheman overlord’s ghoragalls may be merciless abductors who attack us in the dark, but at least they’re blind. It’s when you’re stained that they can find you. Day or night, inside or outside, they know where to look. Except where zionate is at work. Something about the shimmering strands disturbs their sense of our Stains, and we go unnoticed while it shields us.
The young girl is from the north. Skin the colour of polished dark wood, hair bright as the setting sun. She wears it in a braid that crowns her head. How old is she? Eight or nine alignments? Maybe. Too young to be on her own. Too young to be here. She turns and catches me looking. Sniffing, she lowers her long copper lashes and wipes at her eyes. I lost my mother young, so maybe I don’t have a caregiver’s nature. There are other women here, though, older than me and experienced, women with children of their own. Why don’t they comfort her? Isn’t that what mothers do?
The floor is hard and icy cold. I shift uncomfortably, nudging my boot past the town carpenter’s ample bottom. She treats me to a pointed look, and I smile, but my eyes send a different message. She looks away. It’s not that I scare her. I’m just a girl, nineteen alignments and a rawhide sack of bones. But she won’t want to offend me. I might be wearing a field hand’s clothes, but she knows me as something more than a farm girl. I am my father’s daughter, and she has no alternative but to hide her scorn if she values his deliveries.
I wish I hadn’t come.
Wishes are like curses. Wishes are like curses.
I should have asked my mother for the meaning. Not knowing bothers me, and the words stick in my head.
If only I hadn’t been at the market when the warning bells chimed. These people scare me about as much as the wraith-like ghoragalls whose pouches are full of Stain. I remember the day many here got their mark. There was a stampede to get away. The ghoragalls flew low on skeletal wings that spanned the sky. The sun was bright, and then it wasn’t. The shadow raced across the baked earth, sweeping people up like scattered dust. I fell, and the rest kept running. Some ran over me, digging heavy heels into the backs of my hands, spraining my fingers, tripping over my legs; but they didn’t stop.
They didn’t stop for me, and they’re not going to comfort the girl. She’s not crying any more. She has hiccoughs. The irregular spasms look painful, contorting her tiny frame. They say a good scare will chase them away, but she’s had one of those already. ‘Hey. Girl.’
She turns her violet eyes on me, shimmering and luminous. ‘You play Top It?’ I pull a set of shells out of my pocket and splay them across my palm.
She nods, her expression serious.
‘Come over here. I’m bored as a monolith.’
She crawls over on hands and knees, not minding who she bumps along her way. When she reaches me, she squats. Her feet are bare. They must be freezing. Her expression is a little hilarious. She’s wide eyed and solemn enough to lead a death march.
I distribute the shells. The young girl picks each up in turn and examines it. I let her go first, but I don’t let her win. That would be a false lesson. She’s good, though. Smart. She’s definitely played before. ‘Who taught you?’ I ask.
‘My brother.’
So there is someone to look after her, at least.
‘Your Stain looks like a fez; anyone told you that?’ Someone must have. The silver-gold marking at the back of her neck is a perfect silhouette of the tiny blue birds that swarm over the meadows. ‘Yours is like—’ she stalls, suddenly shy.
‘Like I’m crying. I know. Unfair, isn’t it?’ I chuckle softly so she knows I’m not offended.
‘I’m Kyjta,’ I tell her.
‘Calipsie,’ she says.
We play five rounds. She wins one when I topple the stack, and I take the other four. Now that I have all my shells, I slip them into my pocket.
‘If you’re tired, you should try to sleep.’
I straighten my legs and flatten my shawl over the stone floor. It’s a makeshift bed that will offer little protection from the chill, but it’s better than raw skin against frozen masonry. I tap my thigh where Calipsie can rest her head. She looks uncertain but then crawls forward and snuggles up like a forest animal on a nest of reeds.
I return to resting my head against the wall at my back, giving the radiant zionate mesh covering the opposite wall my attention. Don’t ask me how the House of Judgement figured out that zionate blocks whatever attracts the ghoragalls to our Stains. Sion Ignoti worked the Parched Lands and probably tweezed all this from the wings of giant satermijtes, cart-sized desert insects that scavenge the dunes, preparing for his retirement. It used to be the stuff was only good for brooches and trinkets. He couldn’t have known it would be our first defence against the ghoragalls. Not that the beasts are the enemy. They only serve their master, Helacth, the Rheman overlord, and the reason I’m cowering in a basement with a small stranger curled up in my lap.
My world, Aurora Saura, used to be home to only two sentient species. My people, the Aurora Saurins, populated the habitable climes of Fareen and Sojour, while the Tarrohar kept to the equatorial Parched Lands. Only the most intrepid explorers ever made it past the Tarrohar into the Ice Realm of Thormyth, south of Sojour. Everything changed the day the Rhemans landed their ships. There were six in total, and they scattered them across the three continents. Three ships in Sojour, two in Fareen, and the last in Thormyth which Helacth occupies.
The Rhemans are not people; they are creatures. Just like the Tarrohar are not people. Both species are parasites. They use my people to fully experience the world. Their methods may differ, but the outcome is the same. My people suffer under their control.
With the Tarrohar, at least, there can be no deception: the monster is as plain as the victim it rides. Rheman control is more nefarious— they’re invisible, hidden inside your body, controlling you. They could be anyone. They could hide inside your own mother—you wouldn’t know. I favour the monster I can see, but that doesn’t make the Tarrohar any less repulsive. It’s not that I’d opt for having an eight-legged sack of organs suckered onto my back over being quelled by a Rheman. The sight of a Tarrohar turns my stomach, all squishy tentacles and shiny translucence—like a pudding that’s sat too long in the heat. It’s just that, with the Rhemans, you can’t see it coming. A Rheman travels from person to person with no visible sign. You won’t know they’re there until your consciousness is pushed aside. Probably not even then. We call it being quelled. The Quelled are my people, Aurora Saurins just like me, but under Rheman control.
I close my eyes and try to listen for the sea. I can almost feel the sun on my back, if I sit very still. The cold walls burn. I wish I could just get up and leave. Not just this place, but this place: Merrocha, my hometown in Sojour, and everything it represents. Past. Memory. Pain. I want to go somewhere new. Somewhere the ghoragalls can’t follow me.
The Rhemans landed in 4036, the same alignment I was born. Some might call that an omen, but I call it palm’s luck. The Hands, our guiding deity, dole it out, and I’ve had more than my fair share. I’ve never lived a life out from under Helacth, and I’ve stopped wondering if I ever will. The Rhemans came here looking for bodies because they didn’t have enough of their own. Now that I’m marked, my body is theirs for the taking. With my Stain, I’ll be taken. One day—probably soon—a ghoragall will swoop down from the sky and carry me to the Ice Realm, where I’ll behold their mother ship and forfeit my mortal shell. It’s a fate I accept.
Wishes are like curses, and I did this to myself.
A shift in the light catches my eye. Movement at the top of the stairs. Calipsie stiffens. I thought she was sleeping, but the girl is smart. A young man and an old woman descend the stairs. I know the man. More of a boy. A farmhand called Merrick, who used to do part-time work on the farm. I lower my head and let my shaggy curtain of hair hide my face. All I need now is another reminder of my mistakes.
Peering through my mess of blondish hair, I watch Merrick lead the old woman down the stairs, making sure she doesn’t trip. The woman’s skin is milky white and sparkles like starlight. It isn’t right how Merrick holds her by the hand while supporting her at the elbow. Merrick is a labourer and not a bit gentlemanly. He’s built like a farmyard elvakan, and she like one of the fez that flutters over the meadow. It’s like watching two different species caring for each other.
It’s all wrong.
I lean into Calipsie, my field hand’s cover-ups scrunching in the eerie silence.
‘Sit up,’ I say quietly.
She twists in my lap, her enormous spectral eyes fearful. She rises and quickly shuffles forward.
Merrick and the old woman reach the bottom of the stairs. He’s only a few alignments older than me, but you’d think him older to look at him. His face is all hard angles—parts pleasing, others brutish and sun scuffed. He’s fit, though, beneath his farmer’s shirt. It’s a terrible cut, but I can see the triangular jut of his muscled torso through the ill-fitting material.
Merrick leads the woman to a wobbly stool, which Sion Viandti vacates for her. Viandti owns a textile shop, and that gives him title of Sion. In Sojour, any man past his middle alignment and without title is belittled in private and snubbed in public. There’s a thriving market for the smallest sliver of earth. No one wants to be branded with the opposing prefix of Hok, meaning a man without standing.
The shopkeeper doesn’t look pleased to see Merrick. Once the woman is seated, he pulls him aside.
‘It’s past curfew. What are you doing here?’ I can’t really hear Sion Viandti from my position at the back of the room, but I think that’s what he says. Merrick is facing away from me, so I don’t get his response.
‘The rules are there for a reason,’ Sion Viandti continues. ‘It’s a disgrace,’ the shopkeeper says, eyes darting toward the older woman with the starlight skin. ‘What use would they have for her?’
I stare harder. Merrick doesn’t seem himself. I’ve watched him take a scolding before, and he always stuffs his hands in his pockets and studies the floor. Not so today. He’s engaging with Sion Viandti, trying to explain something to the old man. He might even be succeeding.
I settle back against the wall and motion for Calipsie to get comfortable. I don’t want to think about Merrick. The fact he’s here is bad enough. The last time he got a scolding in front of me was when he lost his job. My stepfather was angry. He caught Merrick lurking around the farmhouse, peering in at the windows. Sion Cromenk, my stepfather, hadn’t an inkling of what I’d done to make Merrick follow me around. If I was ever found out, my days of moonlighting as the potion master’s delivery agent would be over.
Boots stomp on the floorboards above. The focus of the room shifts. A heavy clunk resounds as the wooden trapdoor to the basement impacts the floor above. Light streams down the stairwell. Calipsie goes rigid, her eyes wide. Then, like a plague of insects funnelling through a breach in a wall, the Quelled rush in. I lose count of their number because, screaming, everyone around us surges to their feet. Their momentum lifts me as I try to hang on to Calipsie. Most rush for the stairs, thinking they can make it past the Quelled. I stand firm, battling the tide, too scared to attempt an escape. Outside, the ghoragalls are surely circling. The thought of those waxy talons sliding under my arms sickens me, and I don’t trust my legs.
The Quelled seem so much less terrifying. Some are even familiar. I see a boy I spent a summer with when we were small. Though he’s quelled, and not the kid I recall—a Rheman is controlling him— his face is still that of my old friend. The boy—the Rheman—leaps the balustrade and lands with astonishing balance, scattering the crowd. The Rheman clamps its arms around the meaty torso of Sion Turbotol, who’s twice the boy’s size and wrought from hard-earned muscle. In no time, the Rheman has the larger man tucked under one arm and wrangles him up the stairs. I’ve heard stories about Rhemans bringing superior strength to the Quelled—the bodies they occupy—but I never believed them. I guess I should have. I do now.
When Calipsie wraps her arms around me, I realise how badly I’m shaking. She doesn’t notice. Her eyes find mine, and her upward gaze is expectant. She trusts me to find a solution. That’s what adults do. Find solutions to impossible problems. But I’m no adult. Still, I search the room. There must be some way out. Calipsie has faith in me, and that faith creates an obligation. If it weren’t for the tug of her slender arms around my middle, I might take my chances on the stairs.
On both sides, people pummel us, trying to get away from the closest Quelled. This one is tall with greying hair—probably some kid’s grandfather. It wears a floor-length, maroon frap, typical of merchants from Oblix. I pull Calipsie low to keep her out of its sights, and when I look back, it’s bundling two of the Stained toward the stairs. They’re screaming for help, kicking and biting it, but resisting is pointless. The Quelled don’t feel pain. Being unconscious, they’ve no means to experience it. The Rheman is running things, and pain doesn’t translate to them.
Someone has given us away. We might be safe from the ghora galls down here, but we’re never safe from the Quelled. Five more rush down the stairs and the cellar’s occupants fall back, crushing Calipsie and me into the cold webbing of zionate strands crisscrossing the walls.
Whether guided by the Hands or pure desperation, my eyes hunt for Merrick. He stands out from the crowd, not because he’s Merrick and we share an uncomfortable history, but because he’s successfully fighting back. His right arm is locked around the neck of one of the Quelled, and he uses the other to free one of the Stained.
I grab Calipsie her by the arm and use the crowd’s momentum to work my way forward. It’s not easy, we’re constantly shoved off course, but the throng is thinning. Some were taken; others have escaped, or if they’re unlucky, they’ve been lifted away by one of the ghoragalls as they fled the shelter. By the time Calipsie and I reach Merrick, he’s managed to free the man and is searching the room for his next challenge. I step up and meet his gaze.
Merrick squints at me, his expression a little wild. Then, his attention shrinks down, and he sees me.
But he doesn’t recognise me.
‘Need something?’ Amid the chaos, it looks genuinely curious. It . . . Because whatever I’m talking to, it isn’t Merrick. I’m still clinging to Calipsie’s arm, but I’ve tucked her behind
me. The creature glances down, sees her, and waves its hand in the air, tilting it quickly back and forth in an Aurora Saurin gesture that means ‘Are you okay?’
I look down and find her waving back at it. With a grunt of admonishment, I push her firmly behind my back. She should let me establish this Rheman’s motives before we join hands and prance our way across the Parched Lands.
‘You’re Rheman,’ I say.
The creature looks briefly apologetic, then launches at us. I’ve made a mistake. A staggering force pushes us backwards, Calipsie wailing as we collide with Sion Uberick. The alchemy master collapses into a chair, taking our weight. Winded and reeling, I suck down air, scanning the room for an escape route.
One of the Quelled leaps off the balustrade and lands precisely where Calipsie and I were a moment ago. It lunges for us, but Rheman Merrick grabs it by the arm and jerks it backwards. The Rheman controlling Merrick is trying to protect us, I realise, launching to my feet. Rhemen Merrick and our attacker circle each other, and the people fall back, clearing the area. I grab a chair, my knuckles white around two legs of the makeshift shield.
The attacking Rheman is broad-shouldered and wears a teal tunic edged in silver. It swings like a fighter, but Rheman Merrick ducks and then brings a knee into Teal Tunic’s side. The attacker retaliates by grasping Rheman Merrick in a brutal chokehold. Without thinking, I raise the chair and slam it down on Teal Tunic’s back. Teal Tunic doesn’t even flinch. It pauses to scowl at me though, and Rheman Merrick strikes back, head-butting it on the chin.
‘Get the child to safety! The latrine. Go!’ Rheman Merrick demands. I was so focused on getting up and out that I never thought of going down.
Teal Tunic rises behind Rheman Merrick.
I shout a warning, then grab Calipsie by the arm. If we can get to the latrine, we can take to the tunnels that serve as the town’s waste works. I fight the crowd’s momentum, forcing my way to the back of the room, but progress is slow. When we’re partway there, I look back. Rheman Merrick has gotten the better of the attacker and is sweeping the crowd, looking for us. Our eyes connect, and I wave it toward us just as the mass swallows Calipsie and me. Through the crush of bodies, I catch another glimpse of it, unnervingly steady on its feet, immune to the pummelling tide of people it leaves in its wake.
Passing all the desperate faces makes me uneasy. I should tell them how we plan to escape, but I can’t risk it. If they panic, the crush of bodies might kill more than the Rhemans can carry away. Calipsie’s behind me and barely able to keep on her feet with all the shoving. If everyone were headed for the latrines, she’d never make it. I pull her closer, urging her to keep up. We struggle against the crowd until Rheman Merrick pushes in front of us, clearing our path ahead.
Calipsie tugs my arm, and I turn back to check on her. She’s fighting our progression, looking back the way we came.
‘What is it?’ I shout.
‘My brother,’ she says. ‘He’s outside, waiting for me.’
I scan the stairs. They’re swarming with the Quelled now. The Rhemans are empty-handed on their way down, but they carry armfuls of Stained going back up the stairs.
‘Is he stained?’ I yell to be heard over the screaming chaos. ‘No,’ she says. Her eyes are wet, but she’s holding herself together. ‘Then he’ll be fine,’ I lie. If he isn’t stained, the ghoragalls are unlikely to carry him away, but I can’t say the same for the Rhemans. I tug on her arm to get her moving and point to a small door. ‘Over here.’ We travel down a short flight of narrow steps. When we reach the landing, there’s another door on the right. Behind it, we find the latrine. We struggle to close the door with the three of us inside. The room is gloomy, lit by a pitiful basking lamp that sheds no more light than a candle. The smell is fetid, but I expected that. Rheman Merrick wastes no time, pushing between us and gripping the wooden seat. It comes away with a splintering crunch. Rheman Merrick sets it against the wall and turns.
‘Who’s first?’ it asks.
We can’t drop Calipsie into the dark, foul-smelling hole; I don’t know what’s down there. I clamber onto what’s left of the seat. One of my feet rests on a crumbling wall of rocks, while the other balances on a section of distressed wood.
I hold my hands out to it. ‘A little help?’
The Rheman hesitates.
Like every kid in my generation, I’ve been taught never to touch a Rheman. When they make skin-to-skin contact, their essence, being—whatever it is—can transfer across to you. When that happens, you lose control. Your body becomes their body. If you’re lucky, they’ll transfer away again, and you’ll get your body back, but you won’t remember any of what was done while you were quelled. ‘Are you helping us or not?’ I demand.
Rheman Merrick takes my hands and lowers me into the sewer. I’m not exactly heavy, but I’m almost of age and have done nearly all my growing. Still, my weight seems trivial to the creature. My feet touch down with a wet slap, and I stare up at the square of light above. Then Rheman Merrick leans down, holding the basking lamp in one hand. It must have snapped it off the wall. I take it and look around. The tunnel is dank and grim, meandering off in two directions. I set the lamp down to help lower Calipsie to the floor. I’ve no idea when the sluice water will flow, but we need to be out of here before then.
Rheman Merrick leaps down and lands with a splash. The putrid mess splatters my legs, but I don’t complain. I still don’t know what I’m dealing with. The creature has been friendly until now, but that could change.
Rheman Merrick drops to one knee, squatting before Calipsie. ‘You did all right in there. Being small has its advantages.’ I shuffle on the spot, keen to be on the move. ‘We can’t go uphill; it’ll take us deeper under the town,’ I say. ‘We should head to the farms.’
‘I know where there’s shelter,’ it says, standing. ‘We can get cleaned up. Maybe even have a meal.’
A banging door echoes from somewhere nearby, and the creature looks up, its expression suddenly hostile. With a quick gesture for us to follow it, Rheman Merrick sets off down the tunnel toward the farms. At first, we run, then we slow to a fast walk. It’s quiet except for our feet slapping the putrid waste coating the floor. For a long time, no one says anything. When Calipsie finally speaks, she strikes bone with her question.
‘If you’re Rheman, why’d you help us?’
The Rheman’s response is quiet, and its words send a chill through me.
‘Some of us are tired of being someone else’s nightmare.’ ‘Who are you really?’ asks Calipsie.
‘My name is Kranik,’ the creature says. ‘What do they call you?’ Calipsie shares her name and then introduces me. She doesn’t share my reservations about the Rheman, and I can hardly scold her here. ‘What about your body?’ asks Calipsie.
‘This body belongs to Merrick,’ Kranik says.
Interestingly, it can name the owner, and correctly too. Calipsie goes quiet, probably plotting her next line of interrogation. ‘I’m just borrowing it,’ Kranik says, filling the silence. Maybe it
thinks it owes us an explanation. For a fleeting moment, I pity it. ‘Your Asaurin is very good,’ I say, surprising myself. The Rheman has had nineteen alignments to learn Sojour’s continental language. It probably speaks perfect Farich too.
The creature—Kranik—nods. ‘Thank you. Communication is essential. Change is impossible without understanding.’ I feel annoyed. No one would need to change if its kind hadn’t invaded our world.
‘It’s not much farther,’ Kranik says, picking up the pace. The tunnel gets narrower the farther we get from the city, and I have the clawing sense that the walls will crush us. Sharing the tight space with a Rheman isn’t helping.
‘Can we take the next outlet?’ I ask. The smell alone is nauseating. ‘But your Stain . . .’ it says.
‘I don’t care about my Stain,’ I snap. How much worse can it be outside, with the ghoragalls circling, than being trapped underground with a Rheman?
‘And the girl?’
The Rheman has a point. If we’re stumbling around outside in the dark, we’ll be begging to join Helacth’s army of Quelled.
‘Where are we going?’ Not knowing is making me crazy. ‘Nortjie Farm. I know the owners,’ says Kranik.
Most of Sojour could say the same. The farm is run by Sion Chaffrot and his sister Maisi. It’s one of the largest in all of Sojour. Thinking about it, I haven’t seen either of them at the market for an age.
‘And you think they’ll be there?’ I ask, making an effort to keep the worry from my voice.
‘They’re both home,’ says Kranik.
‘How can you be sure?’
‘The Sion had an accident,’ replies the Rheman. ‘He’s unable to walk.’
About C.L. Lauder:
C. L. Lauder grew up in South Africa before immigrating to the United Kingdom, where she attended the University of London to complete an MA in Creative Writing. She now lives at the foot of a lush mountain in Hong Kong with her husband and two rapidly lengthening sons, who all enjoy their newfound proximity to nature, especially the sea.
Giveaway Details
1 winner will receive a THE QUELLING box with a book and swag, International.
Ends April 23rd, midnight EST.
Tour Schedule:
Week One:
3/25/2024 | Excerpt | |
3/26/2024 | Excerpt/IG Post | |
3/26/2024 | Excerpt/IG Post | |
3/27/2024 | IG Post | |
3/28/2024 | Excerpt | |
3/29/2024 | Excerpt/IG Post |
Week Two:
4/1/2024 | Excerpt/IG Post | |
4/2/2024 | Excerpt | |
4/3/2024 | IG Review | |
4/4/2024 | Review/IG Post | |
4/5/2024 | IG Review/TikTok Post |
Week Three:
4/8/2024 | IG Review/TikTok Post | |
4/9/2024 | Review/IG Post | |
4/10/2024 | Review/IG Post | |
4/11/2024 | Review/IG Post | |
4/12/2024 | IG Review |
Week Four:
4/15/2024 | Review | |
4/16/2024 | IG Review | |
4/17/2024 | Review/IG Post | |
4/18/2024 | Review/IG Post | |
4/19/2024 | Excerpt | |
4/19/2024 | Review/IG Post | |
4/20/2024 | Review/IG Post |